Art & Speculative Futures

El próximo 7 de julio a las 18:00 presentaremos el monográfico de Artnodes “Arte y Futuros especulativos” que surje en estrecha relación con el congreso homónimo co-organizado por los grupos de investigación Arte, Arquitectura y Sociedad Digital (AASD ) y Arte, Globalización, Interculturalidad (AGI), ambos adscritos a la Universitat de Barcelona, y el grupo de investigación Mediaccions, de Universitat Oberta de Catalunya, en el contexto del proyecto «D-FUTURE: Prácticas de futuro, espacios de creación digital e innovación social». Art & Speculative Futures

Los ‘runners’ de Barcelona

corre-barri

Coloquio
Mapeando ‘continuums cuerpo-ciudad’ a través de prácticas cotidianas:  los ‘runners’ en Barcelona
Por Elisa Herrara Altamirano

29 de noviembre – 12:00 hs.

Institució Milà i Fontanals (CSIC)
C/ Egipcíaques 15
Barcelona

¿Qué herramientas teóricas y prácticas tenemos para pensar y experimentar nuestra corporalidad en conexión con el espacio urbano y la tecnología? ¿Cuáles son los límites de nuestras posibilidades relacionales en las prácticas de la vida cotidiana? Los ‘runners’ de Barcelona

ECSA 2016 and the future of citizen science

Liebe readers,

I just came back from a vibrant 3-day conference in Berlin by the European Citizen Science Association. Sitting at the gloomy hacklab of the autonomous social center ELI La Clandestina, I will attempt to outline my experience as an academic interested in public participation, but also as a citizen working with science and technology on a communal and political level.

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As an academic, the conference represented a great overview of the vast and heterogeneous landscape of citizen science. As a brief introduction, the notion is generally related to participation, alternative expertise and the inclusion of particular publics in the processes of science and technology. In the past two decades, the practices and formation of communities around citizen science have largely increased with the introduction of digital infrastructures, to a point where it is difficult to talk about it without mentioning other notions such as wisdom of the crowds, big data or smart citizens. As I understood, this is also the general vision of the European Union commission, which has made citizen science one of the key frameworks in its agenda on open science and data-driven innovation – the transformation and opening up of science through ICTs (Open Science, EU). ECSA 2016 and the future of citizen science

Salud, Emociones y Género

La Dra. Ana M. González Ramos participará el XX Congreso Internacional del Instituto Universitario de Estudios  Feministas y de Género “Purificación Escribano” en la sesión: “Bienestar psicosocial en el trabajo y género” moderada por Eva Cifre Gallego (Universitat Jaume I) y conformada por Esther López Zafra (Universidad de Jaén), Eva Garrosa Hernández (Universidad Autónoma de Madrid) y Mónica Segovia Pérez (Universidad Rey Juan Carlos).

Ana presentará: “Mujeres y Carreras Profesionales: Una Carrera Sin Fin” Salud, Emociones y Género

La co-creació en la cultura digital a debat

Presentació de l’informe sobre el Projecte ‘Prácticas Creativas y participación en los nuevos medios’ (HAR2010-18982)

El proper dia 23 de febrer el grup de recerca mediaccions # Cultura Digital de l’IN3 ha organitzat un seminari on presentarà les conclusions del projecte ‘Prácticas Creativas y participación en los nuevos medios’ (HAR2010-18982).

L’acte tindrà lloc a la sala William J. Mitchell
Planta 7 de l’edifici Barcelona Growth Centre a les 10 h. La co-creació en la cultura digital a debat

Creativity, participation and co-creation in new media

 

Gemma San Cornelio and Toni Roig were at the Creative Citizens Conference in London, presenting their work on co-creativity and participatory practices.  The conference was devoted to re-think public engagement in digital culture and to critically examine the “participatory”  turn in current cultural policies and the role of the university in re-defining audiences as  “creative citizens” that are not in a “vacuum” , but part of active communities.   Creativity, participation and co-creation in new media

Digital Culture: Some notes from the *Free Culture* field

RESEARCH INNOVATION IN DIGITAL CULTURE IN THE EU CONTEXT: SOME NOTES FROM THE ETHNOGRAPHIC FIELD

Digital culture, like other “things” we do with bits, is at the core of our contemporary societies. Digital technologies are usually thought as the motor for innovation, economic development and social change, and the role of Social Sciences in this complex and dynamic panorama tends to be located in the analysis of the impact of these technologies in society. However, digital culture also is about doing things in a particular way: participation, co-creativity, sharing and remixing are some of the key elements that, rooted in p2p production and free software practices, are shaping contemporary cultural production. Digital Culture: Some notes from the *Free Culture* field

Media futures in EASA2014

Media futures: media anthropology of, for and through the notion of ‘future’

This panel examines the implications of a ‘futures turn’ and how might an anthropology of media (including design, content, materialities, spaces and practices) enable us to understand how futures are imagined, made, hoped for, contested and lived cross-culturally and in the present and recent past. Media futures in EASA2014

“Mapping”: collaborative creation practices and digital media

Elisenda Ardevol, Débora Lanzeni and Gemma San Cornelio are going to ECREA Conference, the 24-27October in Istanbul.

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Here the abstract:

This paper explores new ways of cultural production based on collaborative creation practices that strongly relay on media sociality. Concretely, we present the case study of video projection mapping by members of Telenoika, an audiovisual open creative community sited in Barcelona that uses and promotes opensource software in the context of the free culture movement. Video Projection Mapping is an exciting projection technique that can turn almost any surface into a dynamic video display. This technique, especially when done by open code, implies a sophisticated coordination of software and hardware in real time, which means that the projection is both a technical and artistic performance that takes place in an unique event that mobilizes a great deal of expertise, people and things. “Mapping”: collaborative creation practices and digital media

Remix cinema Workshop

March 24-25th 2011; Oxford Internet Institute (University of Oxford, UK).
The Remix Cinema workshop is organised by the Oxford Internet Institute, (University of Oxford, UK) in collaboration with UNIA Prácticas y Culturas.
Digitales (Universidad Internacional de Andalucía, ES), and is funded by the UK’s Art and Humanities Research Council’s (AHRC) Beyond Text programme and Antoni Roig from mediaccions is participating in the event as a keynote speaker.

Website: www.remixcinema.org

Remix cinema Workshop